Design Courses

3Ds Modeling & Texturing

Working with lights and cameras
Edit Poly, Symmetry
Texturing, Shading, Materials
Primitives (Box, Sphere, Cylinder, Plane)
Taper, Mesh smooth, Bend, FFD, Twist, Normal, Push, Shell
UV Map, Unwrap Discussion of personal project

  • 1 month, 3 times weekly Duration
  • August 28, 2017 Starting
Autodesk 3Ds Max Course

Learning the basics of 3Ds Max
The basics of modeling
Crafting an environment
Lighting
Texturing with Max
Getting accustomed to the UI of 3Ds Max
2D Splines, Shapes & compound object

  • 24 hours, 2 months, 3 times weekly Duration
  • July 8, 2018 Starting